Turn a word into a rotational ambigram that reads the same, or as a second word, when turned upside down
Upright dollop
Turned 180° dollop
Overall legibility
83%
Examples
Slot by slot
| # | Glyph | Upright | Turned | Score | Verdict |
|---|
Every letter is a handful of straight and quarter-circle strokes on a 4 by 8 grid whose x-height band sits dead centre, so a 180 degree turn maps the grid onto itself and swaps ascenders with descenders. Each slot overlays the strokes of its upright letter with the turned strokes of the letter it has to become. Where the two sets coincide (n and u, d and p, s and s) nothing extra is drawn and the slot scores 100%. The score is the overlap of the two stroke sets, shared length over total length, with any unwanted stroke that cuts through a letter's counter costing 1.5x, then discounted if the drawn glyph looks more like some other letter. For every slot the optimiser tries lowercase and uppercase forms, alternate letterforms such as single- and double-storey a, and a two-entry list of hand-designed glyphs, and keeps whichever scores best. It all runs in your browser; nothing is uploaded.
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A rotational ambigram reads correctly the right way up and again after a half turn. Turn the design and slot 1 lands where the last slot was, upside down, so slot i has to read as letter A[i] upright and as letter B[n-1-i] turned. For a single word, B is the same word.
Every letter is drawn as a few strokes on a small grid: 4 units wide, 8 tall, built from straight segments and quarter circles. The x-height band (where a, e, n, o and friends live) sits exactly in the middle, with the ascender zone above it and the descender zone below. That one decision does most of the work, because a 180 degree turn maps the grid onto itself and swaps ascenders for descenders. A d turned over lands on the p strokes exactly. So do b and q, n and u, m and a rounded w, h and a straight-tailed y, and a double-storey a and e.
For each slot the glyph is the union of the upright letter’s strokes and the turned strokes of the other letter. Where the two sets coincide, nothing extra is drawn. Where they do not, both letters’ strokes are drawn on top of each other and the reader has to pick out the one they want. Tick Show stroke sources to see which strokes belong to which reading.
Each slot gets a score from 0 to 100%:
The optimiser tries every allowed combination for each slot - lowercase and uppercase, plus alternates such as single- and double-storey a, plain and tailed l, pointed and rounded w, hooked and straight y - and keeps the best. In Auto mode it only switches away from the case you typed when that gains more than 3 points. Uppercase is drawn as small caps in the x-height band, so mixed cases share a baseline.
A short table of hand-designed glyphs covers pairs where the plain union is worse than a deliberate drawing: an r whose terminal stops at the midline so it can sit over a u without reading as n, and a centred stroke for l over l. Designed glyphs are scored with exactly the same metric and are only used when they score at least as well as the best union, so they never inflate a number.
Tiers: 75% and up is clean, 50 to 74% is readable, below 50% is weak. The overall number is the mean across slots.
Examples that score well with this engine: swims (100%), NOON (100%), wow turning into mom (100%), dad into pep (100%) and dollop (83%, held back by the two l’s). For contrast, gekro manages 39%: k over k shares no strokes at all.
Everything runs locally in your browser. No word you type is uploaded, and the SVG and PNG files are built on your device.
For informational purposes only. Not financial, medical, or legal advice. You are solely responsible for how you use these tools.